Dice to the Panamax! |
First let's hop on a ship in Central America and traverse the Panama Canal, I have been hoping for a chance to get this one in. Finally it came my way at our Sunday game night. This is a pick up and deliver game turned upto eleven, a heavy euro which involves dice action assignments with a sidebar of stock manipulation. Of course for a first play it was a lot of learning and taking in all the aspects. I did love the dock bumping mechanic and how you can affect other peoples ships and deliveries to your own advantage. This one surely requires a return visit for me to fully appreciate it.
Farmers fight too |
A programming game that is less punishing than Robo-Rally or Colt Express, in this you get to be a Idrakys - the noble heirs of Xidit, and you must journey around the land collecting up brave warriors to fight off the marauding creatures, in the process accumulate your wealth, send bards to sing your praises or build up your guilds. At the end game you have to compare your standings in each of those three areas to determine the final legend of Xidit. A game that is pleasing on the eye on the table, a bright and colorful landscape of creatures and recruits. Attack the darkness with me next time!
Grand Cru
Before Viticulture and Vinhos there was this wine making game. You are an ambitious vintner setup up your vineyard, you have to begin by taking loans so you have money to spend on new vines or improvements to your business. Money is tight and wise choices will guide how well you do, you may look at short term gains, or hope for a long-tern play and wait for those expensive wines to mature. The game ends when someone has paid back all their loans and who has the most profitable vineyard wins. The opening loan mechanic interested me, you basically choose how much in debt you want to start off and it will certainly limit you if you go for less loans. I only got to play this two player with my wife, I think it needs another play with more players, but if Viticulture is anywhere near this won't see the light of day.
Building a dystopia |
My final star |
CHOICE DESTINATION
Here is a game that is strictly 4 players, if you don't have that number you will be unable to play. In this game each player is a investigator to a mystery, each of you is given a separate piece of the puzzle and the way you pass on information is restricted. You may only whisper to you direct neighbor, so telephone style the clues are passed around the table. During this time you aren't allowed to write anything down, only when all of it has had a chance to circulate around the table can you put pen to paper. At that point the detectives get asked three questions, no discussions, and you are scored on a total out of 12 scale on how you did. The uniqueness of this deduction game made it the highlight of my week and anticipate playing it again soon.Other stops
Not a fan of being a Black Sheep... Pushed my luck pirating with Dead Man's Draw... Got all artistic again in Pastiche... Splendor provided a quick break... Welcome to the Dungeon, we got fun and games!!! An older card game Saga... Got my quilting on again, Patchwork... and finally Shadow Hunters allowed me to attack the darkness for the second time in a week... aww I'm out of mana.
No comments:
Post a Comment